Scope
Problem
Show what an actually-fanned-out vibesift session looks like.
Show what an actually-fanned-out vibesift session looks like. flow-visualization shipped with all 8 tasks flat; this session uses --parent and --agent on real planned v0.2.3 work so the tree visualization has structure to render.
Approach
Scope a minimal v0.2.3 planning session with one parent task, two children tagged to worktree agents, and one grandchild — enough to demonstrate the L-shaped connector tree and agent-badge rendering at scale.
2026-05-10 14:02 UTCConstraints
- Real v0.2.3 candidate work (template-drift fix); not synthetic make-work
- Tree depth >= 3 levels so the depth-N indent rendering is visible
Sift
Options considered
Chose
2026-05-10 14:02 UTC
Real v0.2.3 candidate work as the task tree
Real candidate work is honest, has natural multi-agent fan-out, and turns the…
Real candidate work is honest, has natural multi-agent fan-out, and turns the demo into a starting plan for the next release. Synthetic data would render the same tree but be discardable noise in the repo.
Ship
Tasks
- ✓ main Coordinate: scope shape + acceptance test for template-drift fix
- · worktree-A Schema: capture template version at vibesift init in state.js
- · worktree-B CLI: thread captured version through to render, override via --template-version flag
- · worktree-B Tests: integration covering version-aware render across template upgrades
Decision log
- Scope Scope a minimal v0.2.3 planning session with one parent task, two children tagged to worktree agents, and one grandchild — enough to demonstrate the L-shaped connector tree and agent-badge rendering at scale. 2026-05-10 14:02 UTC
- Sift Real v0.2.3 candidate work as the task tree 2026-05-10 14:02 UTC